Silent Hill Producer Explains Why Konami Announced Three Games At Once
Silent Hill has once again cemented itself as one of the biggest survival-horror franchises, thanks to critically acclaimed releases like Bloober Team's Silent Hill 2 remake in 2024 and the recent launch of Silent Hill F. Both games--and an interactive streaming series called Silent Hill Townfall--were first announced in a 2022 livestream, and series producer Motoi Okamoto recently spoke about how this was a deliberate move on Konami's part to show fans of the franchise that it was committed to reviving Silent Hill.
"Three years ago, in 2022, we announced three titles--Silent Hill 2, Silent Hill F, and Silent Hill: Townfall," Okamoto said in a social media post (via an Automaton translation). "We didn't want to just announce a single remake to 'test the waters.' We wanted people to feel how serious we were about reviving the series. Developing a remake and a new title simultaneously naturally involves risks, but we wanted to convey our commitment first and foremost. Only when a new game is announced can the future of a series be seen."
Okamoto added that players would not feel motivated to give a new game in a long-running series a chance if the company behind it was adopting a "wait-and-see" approach, and only by approaching the IP with a serious intent could it get the fanbase for that game to engage with it.
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