TLOU Boss Says He Never Felt Confident With A Game Hes Led Except For This One
Neil Druckmann is one of gaming's biggest names, and he's helped write and direct games in the critically and commercially successful franchises like The Last of Us and Uncharted. But Druckmann isn't always confident in what he's making while he's making it--with one exception.
During a speech at the DICE Summit recently attended by VentureBeat, Druckmann said only with 2009's Uncharted 2: Among Thieves did he feel "confident" throughout the process. "Every other project where I was at the head of it, I was sure at many points that we were not going to succeed. You just have to power past that feeling," he said.
Part of what creates anxiety for Druckmann is the scope and scale of any given project, including staff and large budgets. "There's all this pressure," he said. "There's no formula for how to succeed. You can never guarantee success. All you can do is follow your instincts, follow the advice the team gives you, trust the process," he said.
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