Witcher Dev Wants Studio To Harness The Scrappy Energy That Made Witcher So Successful
The Witcher 4 is CD Projekt's next big RPG, and the studio is trying to harness some of the "scrappy" vibes the team had more than a decade ago when it was making The Witcher 3.
Narrative director Philipp Weber told GamesRadar that when the team was making The Witcher 3, there was "good creative chaos" going on at the studio. In practice, what this meant was that developers were working in a "vibe-based" manner and getting stuff done even if it was outside of their specific job remit.
"Sometimes I like to just say, 'Get it done. Do it dirty. Do it the way we used to do it!" Weber said.
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