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Dead Space Creator Talks GTA s Effect On Other Games You Dont Wanna Be Near It

Dead Space Creator Talks GTA s Effect On Other Games You Dont Wanna Be Near It

As Grand Theft Auto 6's November 19 launch date looms in the distance, the games industry is bending over backwards to get out of its way. Per Dead Space creator and Callisto Protocol director Glen Schofield, Rockstar's plans to delay the game (which was pushed back from a May 2026 release date last year) have upended the launch plans of many other studios, from those working on indie games to other AAA titles.

"With all this money that came in [during the pandemic], you now have too many AAA games [coming out] at Christmas, as opposed to a few plus something from Nintendo," Schofield said in a recent interview with gamesindustry.biz. "There are no new people in the market, so if there are too many games out at once, they're gonna fail. And so everyone tries to get out of the blast radius of any big game."

Schofield definitely has a point, although the delay has certainly worked in the favor of other games, with Lego Batman: The Legacy of the Dark Knight production director Jonathan Smith saying the team at TT Games is "really glad to have some space" to show off the game without being overshadowed by a juggernaut like GTA 6. But for studios currently working on a project slated for an end-of-year release, this is a nightmare. Even Take-Two CEO Strauss Zelnick has said he can't imagine any adult choosing not to play GTA 6.

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