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Hyrule Warriors Age of Imprisonment Is Adding A Lot More Depth To Combat

Hyrule Warriors Age of Imprisonment Is Adding A Lot More Depth To Combat

I recently got to play around 20 minutes of the newest Hyrule Warriors game, Age of Imprisonment, and there's a lot for fans of Zelda and Musou games to be interested in. For the former, it'll come as exciting news that Age of Imprisonment is canon. While Age of Calamity was pretty wishy-washy with alternate timeline ideas, Nintendo is going all-in for its follow-up and making everything you see in Age of Imprisonment true to the mainline story. We all know what happens in the end with Ganondorf, but there are, of course, a lot of questions about what happened before and after.

From a gameplay standpoint, Age of Imprisonment will let players get their hands on a good variety of characters from the canon and, given what I saw from just Zelda, Rauru, and Mineru, this is a very good roster filled with very exciting prospects.

During my time with Age of Imprisonment, we got to head underground with Rauru, Mineru, and Zelda, the latter of whom mentions that it is her first time in the depths and that she didn't know it existed. Mineru explains that the depths have multiple sites of sacred power and that she's been collecting constructs for her research. She wasn't able to investigate the depths on her own until Zelda and her powers of light came along to give them the ole' beatdown.

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